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Steve Shelby wrote:
>
> Hi,
> This is something I've been working on for quite a while, and I finally got
> it down. A lot of details to work out yet, but the hard parts are done. I
> used Moray 3.5 mesh editor to make the snake parts, 243 body sections plus
> the head, animated along a spline, using Chris Colefax's Spline Macro. I
> will gladly provide more details, if anyone is interested.
> Steve Shelby
>
> Name: Snake1.mpg
> Snake1.mpg Type: WMPLAYER File (video/mpg)
> Encoding: x-uuencode
Looks great except that snakes don't move this way. Don't ask me how
exactly they do, but their forward motion is caused by bending and
curving (excuse my English). Mind you: I would fall for this :)
I'm curious about where this is going.
Remco
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